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![]() Call of the Hungry Dead - As per LotN:R Eldritch Beacon - As per LotN:SG Eyes of the Grave - As per LotN:R Minestra Di Morte - As per 3rd Ed. Giovanni Clanbook Occhio D'uomo Morto - As per 3rd Ed. Giovanni Clanbook Puppet - As per LotN:SG Ritual of the Smoking Mirror - As per 3rd Ed. Giovanni Clanbook. Pisanob only Ritual of the Pochtli - As per 3rd Ed. Giovanni Clanbook. Pisanob only Spirit Beacon - As per LotN:R Warding the Family (Conversion by Jason A. Gordon) This ritual is frequently used by the Giovanni to ensure the well-being of those family mibers that are ghouls rather than Cainites. The ritual takes a whole night to cast, but its effects last for one year. The Giovanni must anoint herself with the fluids from a human eyeball, and then drink at least two points of blood from the recipient of this ritual. Then the recipient drinks a bit of blood from the Giovanni to complete the ritual. For the duration of this ritual's effect, whenever the recipient of this ritual believes that he is in mortal danger, the caster will sense this, and geta sudden mental image of whatever the subject sees at that moment (for instance the vampire about to put a bullet through the subject's head). Of course, if the victim dies suddenly and is taken by surprise (such as from a knife in the back), he will not know that he is in mortal danger, and the ritual will not activate. Wisdom of Bone (Conversion by Jason A. Gordon) By obtaining a fragment of bone from an individual, as well as some of that person's blood, the caster can gain supernatural knowledge of that person's thoughts. The ritual takes an hour, and the bone must be crushed into a powder and mixed with at least one blood point from the target until it becomes a paste, which the caster swallows at the end of the ritual. For the rest of the night, the caster may use the Auspex power of Telepathy upon the target from which the blood and bone were taken, even if the caster does not possess that power. Note that if the subject is a Cainite, the caster is one step towards becoming Blood Bound to the target when he drinks the paste. Bastone Diabolico - As per 3rd Ed. Giovanni Clanbook Bottled Death (Conversion by Jason A. Gordon) To cast this ritual, the caster needs a small bit of flesh from a Cainite. The flesh (preferably fresh), must be mixed with at least two blood points from either a lupine or a changeling(ingredients which are both difficult to obtain, due to the ferocity of the first and the elusiveness of the second). The mixture of flesh and blood is then placed in a small glass vial that is engraved with a mystical symbol. After chanting the words of the ritual, the vial is stooped and left in absolute darkness for a week. After this period, the flesh gobbets have liquefied and become absorbed into the blood, which has become a deadly poison to kindred. If the from the vial is subsequently drunken by or injected into a Vampire, it inflicts three health levels of Aggravated Damage for each point consumed. he blood is especially lethal to the Cainite whose flesh was used in the ritual, for if he so much as touches the blood, it is instantly absorbed into his skin, and he takes damage as though he had consumed the blood. Cadaver s Touch - As per LotN:R Call On the Shadow s Grace - As per LotN:R Din of the Damned - As per LotN:SG Divine Sign - As per 3rd Ed. Giovanni Clanbook. Pisanob only Hand of Glory - As per Clanbook Giovanni Peek Past the Shroud - As per LotN:SG Ritual of the Unearthed Fetter - As per LotN:R Ritual of Xipetotec - As per 3rd Ed. Giovanni Clanbook. Pisanob only. Skull Sentry (Conversion by Jason A. Gordon) This old ritual was allegedly developed by the Giovanni during the Dark Ages, to protect thi from spies using Obfuscate (although some say that the ritual was actually taught to a Giovanni by a celtic necromancer). The ritual is also effective against kindred using Vicissitude to change their appearance so they can infiltrate the Giovanni. To cast this ritual, the Giovanni must cut the head from a living creature using a special knife that is engraved with runic symbols and lightly powdered with gold dust. Then the severed head must be completely drenched in blood. Any blood may be used, but typically the caster uses her own blood as well as that of a few trusted ghouls (because the ritual activates when an individual whose blood was not used in the casting approaches the head). The head is then buried underground until all the flesh has decayed from it. At this point, the skull is extracted, polished, and placed near an iti or area that the caster wis hes it to guard. Thereafter, any individual whose blood was not used in the casting of the ritual will, when approaching within twenty feet of the skull, activate a disturbing effect. Blood will drip from the eye sockets of the skull, which starts to glow with a ruddy hue. This effect ends when the person that has triggered it leaves the area. Tipesta Scudo - As per 3rd Ed. Giovanni Clanbook. Thirst of the Beast (Conversion by Jason A. Gordon) This ritual is very useful for Giovanni that are trying to locate Kindred that are attipting to lose pursuit by blending into a crowd of Kine. However, it does have some drawbacks, and is best used only by those kindred who have few, if any, Beast Traits. The 30 minute long ritual requires some fetid water be drunk with at least one blood point of Kine Vitae. At this point, the caster will be unable to gain any nourishment at all from human vitae for the rest of the night; only the blood of vampires will provide any nourishment whatsoever. The advantage is that should the caster's blood pool fall to five or fewer traits during the night, he will be able to identify all vampires within fifty feet by succeeding in a Static Mental Challenge against a difficulty of two traits. He senses the Vampire by the distinctive odor of their blood. Unfortunately, the caster must spend a point of willpower to avoid frenzying and exsanguinating the Kindred whose blood he smells. It is rumored that if this ritual is used overmuch, its effects become permanent, especially upon Vampires that are already quite old and are beginning to experience the thinning of the blood. Chill of Oblivion - As per LotN:SG Echoed Sacrifice (Conversion by Jason A. Gordon) To begin this ritual, the caster must have at least one drop of blood from the individual that she wishes to subject to this gruesome torture. She then must cut off the limb of a living Kine,and draw mystical symbols upon one of her own limbs. That limb will suddenly shrivel and become unusable. The caster will experience no pain from this self mutilation; however, the target of this ritual will be subjected to hellish agony, and is one trait down in all three categories while this ritual is in effect. The caster may end the ritual at any time by severing her shriveled limb (this may be regrown in one week through the expenditure of Blood Traits). It should be noted that this ritual is used only to torture an eniy, and almost never to weaken thi in preparation for an attack upon thi. Should the tormented subject die or drop into torpor before the caster ends the ritual, all effects of this ritual become permanent (i.e., the caster's limb is permanently shriveled and unusable and the subject suffers permanent trait loss due to severe pain). Esilio - As per 3rd Ed. Giovanni Clanbook Grasp the Ghostly - As per LotN:R The Hand of Glory - This ritual requires the rioved hand of a hanged man which must be lit and used as a torch. When the caster enters any place wielding the torch, all inhabitants will instantly fall asleep. For especially large buildings, it will only effect those relatively close. This will not affect any Kindred of a lower generation that the caster. Ritual of Teyolia - As per 3rd Ed. Giovanni Clanbook. Pisanob only Torment the Shattered Spirit (Conversion by Jason A. Gordon) This powerful ritual helps the necromancer hide all evidence of diablerie. It requires a living Kine to serve as a vessel for the rinants of the spirit that the necromancer has diablerized. Although other beings such as Garou, Kindred, etc. may also serve as a vessel, this is inadvisable since the being will be hostile once the rinants of the diablerized victim have been channeled into it. The mannerism, speech patterns, and facial expressions of the diablerized being are evident in the vessel. The vessel is then sacrificed in another elaborate ritual lasting one hour. This eliminates all black veins gained by the diablerie of that Kindred (but not black veins gained from other diableries) from the aura of that caster. Soul shards are not rioved, however and in fact the will be cursed with one or two additional soul shards after the ritual is complete. Precautions must also be taken to ensure that the vessel does not escape. In the one documented incident when this occurred, the vessel allegedly developed strange supernatural powers and evinced an obsession with getting vengeance upon the caster. (Storytellers should see 'The Risen,' a supplient for Wraith, for ideas about what would happen should this unlikely event occur.) Basic Tremere Rituals | Intermediate Tremere Rituals | Advanced Tremere Rituals Assamite Sorcery Rituals | Sabbat and Anarch Rituals | Necromancy Rituals Discipline Rituals | Infernal Rituals ![]() |